Hey guys! We want to thank everyone for the feedback with Brotherhood and helping us shape it into a quality JRPG for Newgrounds. We very quickly reached the limit for file size with Newgrounds though, so aside from tweaking the enemy stats and item drops to make it easier to pick up and play, consider it a completed game. We'll continue to do small patches of updates to it to polish it more, but nothing too noticeable like previous updates. Our next step after that is to see what all features we need to carry over for Phase TWO, and what all we can cut for storage restraints. Please keep playing and letting us know what all needs to be fixed and what all we can do without come Phase TWO. Thanks to everyone who's given us feedback and helped us turn a pipe dream idea into a functional game!